Saturday, May 23, 2015

May Meet-Up Recap

May was our first meet-up of the summer; the sun was shining, school was finished for the semester, but that didn't stop people from coming to Fargo Game Makers.

This month's meet-up was jam packed with content. Local developer and entrepreneur Andrew Moe demoed his NDSU Innovation Challenge project called Fargo Bird. He took the flappy bird gameplay formula, but put a unique spin on it; Andrew had a deck of cards with unique bird characters that all had RFID chips on them. 

Andrew Moe

"Beer Bird"

By scanning the card, players could collect and play with that new character in the game. Andrew is interested in the merging of the physical and digital realms when making games. Also, it was cool to see downtown Fargo rendered in pixel art form. Fargo Bird is currently available for Android on the Google Play Store.

After Andrew's demo, the meet-up broke into two smaller groups to discuss what they have currently been working on, and a debate on the current state of the game development industry. 

We had a chance to see some conceptual pixel artwork, a clever game dealing with tax season, and a 3d modeling demo video as well. 

Tax Season game

3D character demo video

Also of note, Davin Loegering is play testing his board game Imagine Majesty this June at the next board game night at Paradox, downtown Fargo. Be sure to check it out if you like high level board games!

Thanks to everyone that came out this month, hope to see you all next month. 

Thursday, May 14, 2015

May Meet-Up Announced

Schools out, and what better time to come check out the Fargo Game Makers? Come join us Tuesday the 19th at 6 PM downtown at the CoCo space.

Attendees can look forward to networking, sharing their work, and small group discussion focusing on game development. Hope to see you there!

Saturday, May 2, 2015

April Meet-up Recap and Other News

This month's meet-up, we changed it up a bit by having 3 smaller breakaway groups that focused on discussing two questions: What was something that you found inspirational this month? And in your opinion, what defines 'good' gameplay?

Discussion of these questions led to more intimate conversations about preferences and standards in the game industry. From the feedback received, this seemed to be a really fruitful meet-up for everyone, so looking forward to doing more of these smaller breakaway groups. Afterwards, everyone visited and shared what they were currently working on. 

Thanks to everyone who joined this month's meet-up, hope to see you at the May meet-up!

April News and Headlines

- This summer, there is going to be a game camp for kids at MSUM, that fellow game makers are putting on, as well as one at the Inspire Innovation Lab. Very cool to see local mentors helping to inspire the next generation of game makers.

- Beach Interactive launched the first episode for their French language learning game, The Abettor's Letters: French. The launch party was downtown, and had a lot of great local support.

- Emerging Prairie did an 2 part article on local game maker CJ Schnase's trip to the 2015 Game Developer Conference, and why Fargo is a good spot for the game industry.

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